A significant portion of the update focuses on resolving mission and Animus Sequence bugs that affected progression and replays. Players had reported missing enemies, early sequence unlocks and unwanted tutorial triggers, all of which have now been targeted in this patch. The update also fixes multiple achievement and trophy issues across platforms, ensuring challenges tied to weapon upgrades, skill unlocks and Animus Sequence completions now register properly.
Ubisoft has additionally addressed parkour inconsistencies, visual glitches, HDR performance and several stability problems that caused crashes during mission replays. Platform-specific fixes for PC and PlayStation 5 Pro are also included. The update aims to improve the overall gameplay experience as Ubisoft continues refining Assassin’s Creed Mirage post-launch.
AC Mirage Title Update 1.1.1: Patch sizes
- Xbox One: 3.89 GB
- Xbox Series X|S: 5.74 GB
- PlayStation®4: 16.7 GB
- PlayStation®5: 2.14 GB
- PC: 4.25 GB
AC Mirage Title Update 1.1.1: Release notes
- Motion Blur Toggle: Console players will now be able to turn motion blur on or off.
- Permadeath Save Issue: Loading an old permadeath save after the update will no longer reset the difficulty to Apprentice.
- All players can now purchase upgrade schematics for Nimlot's Sword or The Abis Dagger.
- Stolen Goods items and Oud Melodies will now remain in your inventory after creating a new game in New Game+.
- Added new Codex entries for AlUla.
List of Bug Fixes
- General Gameplay: Fixed an issue where completing a Permadeath playthrough on Ultimate Assassin difficulty wouldn't unlock the core challenge "The Color of The Supreme King"
- AlUla Region: Player will no longer lose tools supplies when traveling between Baghdad and AlUla.
- Animus Sequence: Deactivated tutorials automatically triggering during the Animus Sequences.
- "Gilded Butterfly": Fixed an issue where the Animus Sequence of the mission would unlock before completing the mission during the main story.
- "The Treasurer": The quest notification will no longer appear on screen when starting the mission from the Animus Sequence menu.
- Parkour: Fixed the diagonal wallrun not being triggered from a beam. When enabling the Free Jump option, the confirmation for the new control preset will no longer apear as a "Hold" when the Hold Atlernative option "Popup" has been chosen.
Trophies & Achievements
- "Playback": The achievement/trophy can now be unlocked if the last reward is obtained by finishing an Animus Sequence using an Animus Mod.
- "Taste of Your Own Medicine": Fixed an issue with the achievement/trophy not unlocking when using an upgraded Blowdart with the "Lethal Dose" upgrade.
- "Self-Improvement" : Fixed an issue where the achievement/trophy would not unlock after learning all 23 skills.
- "Unstoppable": The achievement/trophy will now unlock after killing 6 enemies with a single charge of Assassin's Focus.
- "Cutting Edge": Fully upgrading a weapon from Valley of Memory will now properly unlock the achievement/trophy.
- "Thick Skin": Fully upgrading an outfit from Valley of Memory will now properly unlock the achievement/trophy.
- "Perfect Memory": Fixed the description text of the achievement/trophy to "Complete all challenges of an Animus Sequence".
- Fixed an issue where the achievement/trophy "Bal Kullun Mumkin" was automatically unlocked when starting the Animus Sequence of the contract "The Dancer".
Stability
- Fixed crashing issues while replaying missions from the Animus Sequence.
- Fixed an issue where the game would become unresponsive while replaying a mission from the Animus Sequence when relaunching back into the same mission from the recap menu.
Visuals & Graphics
- Fixed visual issues.
- Improvements to HDR.
- An empty flying scroll will no longer be seen flying around in the desert of Hegra. Do my eyes deceive me? Was that a Mirage?
- The Obsidian Rayhan Dye will now be the right color. Do you feel bonita? Cause you look bonita!
UI
- Corrected varying in-game text and images in the Codex.
- Fixed an issue where the quest notification for "Al-Jahiz - The Bookworm" was displayed when starting any Animus Sequence mission after collecting a Lost Book.
LOCALIZATION
- Fixed various localization issues.
- Enkidu was gendered as a female instead of male.
PC SPECIFIC
- Adjusted default preset key bindings for Parry on Mouse and Keyboard.
- Fixed stability issues when activating Intel Xess Frame Generation option, Windows HDR and in-game HDR on a system with Intel ARC GPU.
PLAYSTATION 5 PRO SPECIFIC
- "The Heart of Corruption": Adjusted Basim's hair to not offset when rotating the camera. This fashionsita is ready for the camera!
Quests
- "The Serpent's Nest": Fixed an issue where the Animus Sequence of the mission would unlock before completing the mission during the main story.
- "Escape the Prison": All enemies will now appear when replaying the mission in the Animus Sequence.
- "The Heart of Corruption" Adjusted the volume of prisoner eavesdrop dialogue.
- "In The Vulture's Nest": Players will no longer receive an additional Initiate of Alumut dagger after defeating Nimlot.
- "Roman Fort": Basim will now be able to carry explosives even if the astrologer is knocked out and hidden in a haystack without disguising.
Visuals & Graphics
- Fixed visual issues on Nimlot's tower after quitting to the Title Screen during cutscenes.