Black Ops 6 Squid Game update patch notes for controversial expansion
Reach Daily Express January 04, 2025 06:39 AM

Call of Duty 6 has been given a huge new update by Treyarch.

The January 3 update introduces the Squid Game crossover to on PS4, PS5, Xbox Series X|S, Xbox One and PC.

As you can see from the patch notes below, this includes three new multiplayer modes, including Red Light, Green Light, where you'll need to watch your step.

That's on top of a new High Roller MP Wildcard, which allows users to equip four Scorestreaks in multiplayer.

Controversially, however, the new update also adds a Squid Game event pass, which fans will have to pay extra money for.

If you do purchase the event pass, you can unlock Operator Skins, weapon blueprints and lots more.

GLOBAL

Movement

• Increased all mantle speeds.

• Doors can now be opened and closed while sprinting.

Weapons

• New Cleaver Melee weapon now available via Event rewards.

• Addressed an issue where the player's view could become obstructed with specific weapons when using the Dark Practitioner Tracer Pack Bundle without an optic.

• Addressed an issue where Gun Screens would not be visible on the Saug Mecha-Drake Mastercraft Blueprint.

• Hawker Hybrid optic now correctly works with the Ginger Dread Blueprint.

UI

• Improved AAR flow.

• Added a Dismiss button to exit at any point and a timer.

• Added a Summary at the end.

• Improved readability when searching for a match.

• Addressed an issue where Gun Screens could not be previewed.

MULTIPLAYER

Modes

Red Light, Green Light (NEW)

Young-hee is watching, so don't misstep at the wrong time.

Pentathlon (NEW)

Prove that you have what it takes in the long run by competing in a series of Multiplayer modes to find out who reigns supreme!

Squid Game Moshpit (NEW)

Fire up the Squid Game Moshpit including Team Deathmatch, Domination, and Hardpoint with a twist as players gain access to three important Squid Game-themed features.

Red Light, Green Light Scorestreak: Is the fight getting too hectic for you? Stop the enemy in their tracks with this Scorestreak that calls "Red Light," commanding all enemy players to stop moving or risk elimination.

Piggy Bank: Eliminated players have a chance of dropping a Piggy Bank that awards a small score boost when picked up. For a bigger payday, watch for the Mega Piggy Bank. Every elimination adds additional score to the Mega Piggy Bank, so once it drops, fight for it to acquire all the deposited score within.

Roulette Handgun: The epitome of high risk, high reward. The Roulette Handgun spawns in the center of the map; grab it to activate a permanent UAV effect while wielding it and land one-shot eliminations against enemies, earning more than double the normal score to help you obtain Scorestreaks more quickly. The catch? Your location will be marked for everyone to see, and every shot has a chance to blow up the weapon, taking you down with it.

Prop Hunt

• Improved spatial audio on Prop whistles.

• Addressed an issue where Prop UI could remain present when switching rounds to the Hunter team.

• Addressed an issue where Props could block doors from opening when locked in place.

Wildcards

• High Roller (NEW)

- Allows players to equip up to four Scorestreaks.

Scorestreaks

RC-XD

• Slightly reduced the RC-XD's max damage.

Archangel Launcher

• Addressed a rare issue where the next bullet fired from a weapon after using the Archangel Launcher could be an Archangel rocket.

Care Package

• Care Packages will now contain the Scout Pulse Scorestreak less frequently.

LDBR

• Decreased the damage the LDBR does to its owner.

• Reduced score requirement from 950 to 800.

Sentry Turret

• Increased Sentry Turret fire rate.

• Increased Sentry Turret HP.

• Reduced score requirement from 1000 to 950.

Hellstorm

• Reduced score requirement from 1050 to 1000.

Watchdog Helo

• Slightly increased the Watchdog Helo's damage.

• Increased Watchdog Helo accuracy when it acquires a new target.

• Reduced score requirement from 1100 to 1050.

Strategic Bomber

• Reduced score requirement from 1300 to 1100.

A.G.R. MK 1

• Top speed increased.

• Acceleration increased.

• Addressed an issue where the A.G.R. MK 1 was deploying with less HP than intended.

Dreadnought

• Slightly increased Dreadnought HP

• Reduced score requirement from 1800 to 1700.

UI

• Addressed an issue where the wrong Finisher would sometimes be previewed.

• Addressed various issues with overlapping text.

• Correct Calling Cards now display during the Winner's Circle in Free-For-All.

Audio

• Reduced the range of Emote sound effects.

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